
Profile
Games we create,
Games we live.
Designing requires perspective, the difference between seeing and looking is based on experience.
I enjoy creating things that are to be experienced.
CG SKİLLS
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Sculpting both realistic and stylized characters and creatures
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Minimalistic and stylized Coloring
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Modeling and sculpting assets
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Low-poly Stylized creations and Topology for game engines
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Creating stylized animations
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Modular Environment and Character asset design
SOFT SKİLLS
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Time management, attention to quotas and milestones
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Attention to detail and quality of project(s)
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Responds well to feedback and constructive criticism
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Strong work ethic; friendly and enthusiastic team member
SOFTWARE KNOWLEDGE
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Blender
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Zbrush
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Substance Painter
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Maya
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Keyshot
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Marmoset Toolbag
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Marvelous Designer
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Photoshop
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Illustrator
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Storyboarder
EXPERİENCE
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Private Lessons – 2016 / Present
Lecturing: How to learn about creating artistic materials and using them for Character and Environment design.
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Global Game Jam Ege 2017, 2018,2019 and 2020
As Participant.
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Ruby Games / 3D Artist 2020 Aug - Dec