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Profile

 

Games we create,

Games we live.

Designing requires perspective, the difference between seeing and looking is based on experience.

I enjoy creating things that are to be experienced.

CG SKİLLS

  • Sculpting both realistic and stylized characters and creatures 

  • Minimalistic and stylized Coloring 

  • Modeling and sculpting assets 

  • Low-poly Stylized creations and Topology for game engines 

  • Creating stylized animations 

  • Modular Environment and Character asset design 

SOFT SKİLLS

  • Time management, attention to quotas and milestones

  • Attention to detail and quality of project(s)

  • Responds well to feedback and constructive criticism

  • Strong work ethic; friendly and enthusiastic team member

SOFTWARE KNOWLEDGE

  • Blender 

  • Zbrush 

  • Substance Painter 

  • Maya 

  • Keyshot 

  • Marmoset Toolbag 

  • Marvelous Designer 

  • Photoshop 

  • Illustrator 

  • Storyboarder 

EXPERİENCE

  • Private Lessons – 2016 / Present

Lecturing: How to learn about creating artistic materials and using them for Character and Environment design. 

  • Global Game Jam Ege 2017, 2018,2019 and 2020   

As Participant. 

  • Ruby Games / 3D Artist 2020 Aug - Dec